Since all units don't require only Defense Bureau but with clearance upgrades, I might as well change that back and eliminating the Max Clearance requirement. I don't think it's a good idea to build a tech structure so early in the game. In RA3, it lacks a Radar structure all but an observation post.įor the Defense Bureau, the original way was that it requires Airfield to be built. GYMBOREE SHARK ALERT BLACK & ORANGE SUNGLASSES 0 2 3 4 5 6 NWT. In some older CNC games, Airfield requires a Radar structure. unused, and unworn item (including handmade items) in the original packaging (such as. Perhaps if you agree with me, both Allied and Soviet airfield shall each require and Ore Refinery instead of Power Plant. Rather than looking into an early game on air rushing, Airfield should be built at least around at Tier 2 but now changing it back requiring only a power plant isn't exceptional. I am also thinking to land the Vindicator at Tier 2 as well. LordPeter3 is right about having Twinblades at Tier 2. The location of the RA3 Maps folder depends on what version of Windows your have installed: Under Windows XP: C:\Documents and Settings\USERNAME\Application Data. Each map has its own subfolder, named the same as the map, within the main custom Maps folder. Since most of you seem to like the original way, I'll change some of those balance changes back. Red Alert 3 maps are placed in the Red Alert 3 custom fan maps folder.
#Red alert 3 map pack mod
Although this mod isn't final, there's more to go through. I am sure the first time I released something like this isn't going to be great.